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STRANGER #261


Vayron Runner

Bal+Or/nBr/nR/nPn/nMr
Brushed Oriental Marbled Ray Ballet Pangare

Exemplar
285.5 CP
Needs update.


Purity Trials:


JOURNEY


The journey trial is a test for endurance, compatibility and strength as well as the will to survive.

SUSTAIN


The sustain trial tests the Reosean's ability to provide for their young.

LOYALTY


The loyalty trial is the ultimate showcase of trust between the Reosean and a company of their choice to guide them through an obstacle field and the first step to obtaining a strong, functioning bond.
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+2 trials
+2 other vayron
+1 personal
12CP
Art by: Anarchisme
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+2 trials
+2 other vayron
+1 personal
12CP
Art by: Anarchisme
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+2 trials
+2 other vayron
+1 personal
12CP
Art by: Anarchisme

Class-Related


LOW CLASS


THIEF
Thieves are vayrons that have turned their eyes towards the path of crime. They're usually sent on simple missions to retrieve an item in someone else's possession, some work individually and steal to sell or trade the items later.

HIGH CLASS


SPY
Not all vayrons keep on stealing their entire life. Some, if lucky enough, are scouted as spies to infiltrate other cities, some are even sent into the royals' areas. Their job is to retrieve and learn possible movements of the armies or even the diplomatic thoughts of the nobles.

SPECIALTY CLASS


CLASS
Flavor Text
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+2 ICQ
9 CP
Art by: EtherealDeer
+1 fullbody
+2 color
+1 shading
+2 background
+2 other reosean
+1 personal art
10 CP
Art by: Anarchisme
--CP
Art by:

Magic Awakening


SPARKED


Awakening the Spark is the first step to becoming a Magi.

MAGI


ARCANIST
Arcanists are both extremely powerful and dangerous to themselves. This magic path requires intense concentration and precision. Arcanists are able to animate inanimate objects, summon lifeless creatures, create arcane shields and draw life energy from others.

SPELLMASTER


...They're finally one step away from Exaltation and becoming a Spellmaster.
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+2 Magic Awakening
+1 Simple animation
10 CP
Art by: EtherealDeer
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+1 personal
8 CP
Art by: Anarchisme
--CP
Art by:

Training


BABY STEPS


In the first stage, a Reosean must learn to be steady on their feet and learn to trust others than themselves.

COORDINATION


In the second stage, Reoseans must learn to coordinate with a weight on their back and find a middle ground between themselves and their companions as they venture out into the world.

STEADFAST


In the final stage, Reoseans are ready to provide for their country as steadfast mounts and powerful hunters.
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+1 personal art
+1 training
9 CP
Art by: Anarchisme
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+1 personal art
+1 training
+2 other reosean
11 CP
Art by: Anarchisme
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+1 personal art
+1 training
9 CP
Art by: Anarchisme

Bonding


FIRST MEETING


In the beginning of a strong bond, there's always the first meeting.

FAMILIARS


There will be no secrets when the two bond. The trust must be absolute between both parties for everything to go smoothly.

SOUL MENDING


The Soul Mending ritual takes place once a month under the full moon, when the magic is the strongest. Both receive a magic induced ribbon collar that ties them together as they undertake the ritual.
--CP
Art by:
--CP
Art by:
--CP
Art by:

Misc. Art


+.5 headshot
+1 color
+.5 shading
+2 background
+1 corresponding land
+1 personal art
6 CP
Art by: Anarchisme
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+1 quest (magic/low class)
+1 arcanist magic
+1 personal
x3=30

+2 other reosean
(middle only)
32 CP
Art by: Anarchisme

+1 fullbody
+1 shading
+2 other reosean
+1 personal
5 CP
Art by: Anarchisme
+.5 headshot
+.5 shading
+1 personal
x5

+.5 headshot
+1 personal
('bald' stranger only)
11.5 CP
Art by: Anarchisme

+1 fullbody
+2 color
+2 background
+1 corresponding land
6 CP
Art by: EtherealDeer
+.5 headshot
+1 color
+1 simple animation
2.5 CP
Art by: EtherealDeer
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+1 simple animation
x5=40

+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
x5=35

+1 fullbody
+2 color
+2 background
+1 corresponding land
81 CP
Art by: EtherealDeer

+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+2 other reosean
9 CP
Art by: Xenomnia
+1 fullbody
+2 color
+1 shading
+2 background
+1 corresponding land
+2 other reosean
9 CP
Art by: Xenomnia
+.5 headshot
+1 color
+2 background
+1 corresponding land
4.5 CP
Art by: The-Luv-Nest
+1 fullbody
+2 color
+1 shading
+2 background
+1 arcanist magic
+1 personal
8 CP
Art by: Anarchisme
+1 fullbody
+2 color
+1 shading
+2 background
+2 high class quest
+1 personal
9 CP
Art by: Anarchisme